Media Project Semester 3 Computer Science in Media

In the “Media Project” course, students in their third semester of Computer Science in Media work in groups to develop and prototype app ideas. Each lecture focuses on a specific aspect of app development, from concept generation to design and prototyping. Below is an overview of the lecture contents:

  • Context and Ideation
    Introduction to the importance of context and idea generation for mobile applications, laying the foundation for project development.

  • Prototyping
    Basics of prototyping, teaching students how to create interactive prototypes to visualize and test app concepts.

  • UX & Focus Groups
    Exploration of UX design principles, focusing on how to design for specific target groups and the unique requirements of mobile devices.

  • Device Types
    Examination of different types of applications, comparing web, native, and hybrid apps to help students choose the right approach for their projects.

  • Navigation Concepts
    Understanding effective navigation structures and patterns in mobile apps to ensure usability and smooth user experiences.

  • Micro Interactions
    Emphasis on the role of micro-interactions in enhancing user engagement and improving the overall experience within the app.

  • Ui Animations and Transitions
    Introduction to UI animations and transitions, focusing on how these elements can create a more fluid and responsive user experience.

  • UI Guidelines
    Focus on industry guidelines and best practices for app design, ensuring that students adhere to standards while developing their projects.