Reviewer, Talks and other Conference Activities
- Invited Talk "Virtual Reality und Eye Tracking" Federal Office for Radiation Protection (Bundesamt für Strahlenschutz - BfS) Neuherberg bei München 2024
- Session Moderator "Virtuelle und Erweiterte Realität" at Learntec 2024
- Invited Workshop "VR Campus to Connect European Universities" at 10 days of INGENIUM, Pescara Italy.
- Workshop "Insights into the Virtual Reality Scientific Toolkit (VRSTK)" at Wuertual 2023 - XR Meeting Würzburg
- Talk (Symposium) "Challenges and Chances Replicating a Regular User Study in Immersive Virtual Reality" at Wuertual 2023 - XR Meeting Würzburg
- Organization Chair and Reviewer for The 20st Conference on Educational Technologies of the "GI Fachgruppe Bildungstechnologien" 2022 organized by Prof. Dr. Henning, Prof. Dr. Wölfel und Dr. Striewe
- Invited Speaker on the topic of "Future Interfaces" for Master's Seminar "What's next? Spotlight on current topics in business informatics" at Hochschule Karlsruhe Summer 2022.
- Session Moderator "New Work & Home Office" at Learntec 2022
- Publication Chair and Reviewer for 10th EAI International Conference: ArtsIT, Interactivity & Game Creation 2021 organized by Prof. Dr. Wölfel and Dr. Johannes Bernhardt
- Session Moderator "Übertragung von Lernverfahren in die Digitale Welt" at Learntec 2019
Awards
- The Heinrich Hertz Society Prize for outstanding achievements in the ongoing doctoral process.
- AESCULAP-Award for outstanding innovative theses at Furtwangen University of Applied Science.
- Shortlisted for GAA Foundation Prize by GAA Foundation in collaboration with European Cultural Centre.
PhD Thesis
I am currently working on finishing my PhD Thesis at Media Use Research Group at University of Hohenheim, Stuttgart. In the thesis I am researching on the potential of virtual reality in the context social science studies. In more detail, I evaluate the (external)validity of studies done in VR and their potential to be transferred to the real world. My supervisors are Prof. Dr. Vogelgesang (University of Hohenheim) and Prof. Dr. Matthias Wölfel (Karlsruhe University of Applied Sciences) and Ass.-Prof. Dr. Tobias Dienlin (University of Vienna) has agreed on mentoring me.
Publications
Exploring Ecological Validity: A Comparative Study of the Mere Exposure Effect on Screens and in Immersive Virtual Reality
Advances in Visual Computing. ISVC 2024. Lecture Notes in Computer Science
link to publisher[Submitted for Review] The Role of Sensory Fidelity in Head-Mounted Displays on the Social Perception of Avatars
Link not available yet
Exploring Perception and Preference in Public Human-Agent Interaction: Virtual Human vs. Social Robot
12th EAI International Conference ArtsIT, Interactivity & Game Creation
link to publisherSensor-Based Occluded Face-Part Reconstruction: Eye Tracking and Facial Expressions
2nd IEEE International Conference on Cognitive Aspects of Virtual Reality
link to publisherSimilarities and Differences between Immersive Virtual Reality, Real World, and Computer Screens: A Systematic Scoping Review in Human Behavior Studies
Multimodal Technol. Interact. 2023, 7(6), 56;
link to publisherStreamlining Physiological Observations in Immersive Virtual Reality Studies with the Virtual Reality Scientific Toolkit
2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
link to publisherAspects of Visual Avatar Appearance: Self-Representation, Display Type, and Uncanny Valley
The Visual Computer 38 (4), 1227-1244
link to publisherAsymmetric Normalization in Social Virtual Reality Studies
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops
link to publisherInfluence of Visual Appearance of Agents on Presence, Attractiveness, and Agency in Virtual Reality
10th EAI International Conference - ArtsIT. New Perspectives from Media Arts and Artificial Intelligence.
link to publisherEntering a New Dimension in Virtual Reality Research: An Overview of Existing Toolkits, Their Features and Challenges
2021 International Conference on Cyberworlds
link to publisherReducing the Human Factor in Virtual Reality Research to Increase Reproducibility and Replicability
2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
link to publisherDie Rolle der Situation bei der Suche nach Gratifikationen: Ergebnisse einer Experience-Sampling-Studie zur Video-On-Demand-Nutzung
DGPuK – FG Rezeptions- und Wirkungsforschung
link to publisherDifferences in the Uncanny Valley Between Head-Mounted Displays and Monitors
2020 International Conference on Cyberworlds
link to publisherStaging Location-Based Virtual Reality to Improve Immersive Experiences
EAI Endorsed Transactions on Creative Technologies 6
link to publisherStaging Virtual Reality Exhibits for Bystander Involvement in Semi-Public Spaces
Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019
link to publisher2D, 3D or Speech? A Case Study on Which User Interface Is Preferable for What Kind of Object Interaction in Immersive Virtual Reality
Computers & Graphics 82, 321-331
link to publisherWorldmaking: Designing for Audience Participation, Immersion, and Interaction in Virtual and Real Spaces
7th EAI International Conference, ArtsIT 2018
link to publisherWhat User Interface to Use for Virtual Reality? 2D, 3D or Speech – A User Study
2018 International Conference on Cyberworlds (CW)
link to publisherDo You Feel What You See? Multimodal Perception in Virtual Reality
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
link to publisherIdeale Städte - Furtwanger Studierende präsentieren ihre Arbeiten auf der Architektur-Biennale in Venedig
Horizonte
link to publisherHybrid City Lighting-Improving Pedestrians' Safety through Proactive Street Lighting
2015 International Conference on Cyberworlds
link to publisher