About My Research

I hold a doctoral degree from the University of Hohenheim, Stuttgart, where I specialized in the intersection of Immersive Virtual Reality (IVR) and social science research. My thesis explored the external validity of IVR environments, rigorously testing how well IVR results translate to real-world scenarios. My work was conducted under the supervision of Prof. Dr. Jens Vogelgesang (University of Hohenheim) and Prof. Dr. Matthias Wölfel (Karlsruhe University of Applied Sciences), with mentorship from Prof. Dr. Tobias Dienlin (University of Zurich).

Reviewer, Talks and other Conference Activities

2026
2025
2024
2023
2022
2021
2019
  • Session Chair "Übertragung von Lernverfahren in die Digitale Welt" at Learntec 2019

Awards

Publications

  Google Scholar

2026

How Stationary, Gaze-Directed, and Treadmill Locomotion Affect Relaxation in Immersive Virtual Nature (accepted)

Amann M., Hepperle D., Wölfel M.

XR Salento - International Conference on eXtended Reality

2025

Exploring the Potential of Immersive Virtual Reality for Social Science Research

Hepperle D.

Dissertation University of Hohenheim (Dr. rer. soc.)

Exploring Ecological Validity: A Comparative Study of the Mere Exposure Effect on Screens and in Immersive Virtual Reality

Hepperle D., Wölfel M.

Advances in Visual Computing. ISVC 2024. Lecture Notes in Computer Science

Enter the Hindenburg: Experiencing Cultural Heritage by Social Interaction in Hybrid Space

Hepperle D., Purps C.F., Butz M., Janzer S., Hettmann W., Wölfel M.

XR-Salento International Conference on eXtended Reality 2025

The Influence of Face and Gaze Tracking in HMDs on the Social Perception of Avatars

Wölfel M., Hepperle D., Florath M.

11th International Conference on Virtual Reality

2024

Exploring Perception and Preference in Public Human-Agent Interaction: Virtual Human vs. Social Robot

Purps C.F., Hettmann W., Zylowski T., Sautchuk-Patrício N., Hepperle D., Wölfel M.

12th EAI International Conference ArtsIT, Interactivity & Game Creation

2023

Sensor-Based Occluded Face-Part Reconstruction: Eye Tracking and Facial Expressions

Karande A.; Purps C.F., Deuchler J., Hepperle D., Wölfel M.

2nd IEEE International Conference on Cognitive Aspects of Virtual Reality

Similarities and Differences between Immersive Virtual Reality, Real World, and Computer Screens: A Systematic Scoping Review in Human Behavior Studies

Hepperle D., Wölfel M.

Multimodal Technol. Interact. 2023, 7(6), 56;

Streamlining Physiological Observations in Immersive Virtual Reality Studies with the Virtual Reality Scientific Toolkit

Deuchler J., Hettmann W., Hepperle D., Wölfel M.

2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

2022

Aspects of Visual Avatar Appearance: Self-Representation, Display Type, and Uncanny Valley

Hepperle D., Purps CF., Deuchler J., Wölfel M.

The Visual Computer 38 (4), 1227-1244

Asymmetric Normalization in Social Virtual Reality Studies

Deuchler J., Hepperle D., Wölfel M.

2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops

Influence of Visual Appearance of Agents on Presence, Attractiveness, and Agency in Virtual Reality

Butz M., Hepperle D., Wölfel M.

10th EAI International Conference - ArtsIT. New Perspectives from Media Arts and Artificial Intelligence.

2021

Entering a New Dimension in Virtual Reality Research: An Overview of Existing Toolkits, Their Features and Challenges

Wölfel M., Hepperle D., Purps CF., Deuchler J., Hettmann W.

2021 International Conference on Cyberworlds

Reducing the Human Factor in Virtual Reality Research to Increase Reproducibility and Replicability

Hepperle D., Dienlin T., Wölfel M.

2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)

2020

Die Rolle der Situation bei der Suche nach Gratifikationen: Ergebnisse einer Experience-Sampling-Studie zur Video-On-Demand-Nutzung

Eberhard-Bölz S., Steinle L., Hepperle D. & Vogelgesang J.

DGPuK – FG Rezeptions- und Wirkungsforschung

Differences in the Uncanny Valley Between Head-Mounted Displays and Monitors

Hepperle D., Ödell H., Wölfel M.

2020 International Conference on Cyberworlds

Staging Location-Based Virtual Reality to Improve Immersive Experiences

Wölfel M., Hepperle D., Siess A., Deuchler J.

EAI Endorsed Transactions on Creative Technologies 6

Staging Virtual Reality Exhibits for Bystander Involvement in Semi-Public Spaces

Hepperle D., Siess A., Wölfel M.

Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019

2019

Worldmaking: Designing for Audience Participation, Immersion, and Interaction in Virtual and Real Spaces

Siess A., Hepperle D., Wölfel M., Johansson M.

7th EAI International Conference, ArtsIT 2018

2D, 3D or Speech? A Case Study on Which User Interface Is Preferable for What Kind of Object Interaction in Immersive Virtual Reality

Hepperle D., Weiß Y., Siess A., Wölfel M.

Computers & Graphics 82, 321-331

2018

What User Interface to Use for Virtual Reality? 2D, 3D or Speech – A User Study

Weiß Y., Hepperle D., Sieß A., Wölfel M.

2018 International Conference on Cyberworlds (CW)

2017

Do You Feel What You See? Multimodal Perception in Virtual Reality

Hepperle D., Wölfel M.

Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology

Ideale Städte - Furtwanger Studierende präsentieren ihre Arbeiten auf der Architektur-Biennale in Venedig

Wölfel M., Sieß A., Rude H., Hepperle D., Häffner N., Schaumann A.

Horizonte

2015

Hybrid City Lighting-Improving Pedestrians' Safety through Proactive Street Lighting

Sieß A., Hübel K., Hepperle D., Dronov A., Hufnagel C., Aktun J., Wölfel M.

2015 International Conference on Cyberworlds

Incentive Guidance of Crowds by Smart City Lights

Sieß A., Hübel K., Hepperle D., Dronov A., Hufnagel C., Aktun J., Wölfel M.

Mensch und Computer 2015

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