Human-Computer Interaction Lecture Content

In the “Human-Computer Interaction” course, computer science and media computer science students explore the interaction between users and computer systems, focusing on design principles, evaluation techniques, and user-centered processes.

  • Software Ergonomics
    Introduction to software ergonomics (DIN EN ISO Standards), emphasizing the design of user-friendly systems that accommodate human capabilities and limitations.

  • Gestalt Principles
    Exploration of Gestalt principles and how they influence perception and design in user interfaces.

  • Introduction to the Design Process
    Overview of the design process, covering the initial steps in creating user-centered systems and applications.

  • Stakeholders
    Focus on identifying and understanding stakeholders, their needs, and their influence on the design process.

  • Prototyping
    Exploring different types of prototypes for different types of user interfaces.

  • Evaluation
    Introduction to evaluation techniques, teaching students how to assess the usability and effectiveness of their designs through user testing.

  • Dialogues and Typography
    Study of dialogue structures and typography in user interfaces, focusing on clear communication and readability.

  • Conversational User Interfaces (UI)
    Exploration of conversational user interfaces, such as chatbots and voice interfaces, and how they enhance human-computer interaction.

  • Future Interfaces
    Examination of various types of future user interfaces and their impact on user experience and interaction.