To topic for this semester was to create a prototypical interactive application for (semi-)public space on a large screen.

The students created a minority report like riddle game in which the participants had to watch and rearrange videos in order to identify the thief. They used Unity, the azure Kinect for gesture recognition and pose as well as a leap motion controller for detailed hand interaction.

Another group created a floor projection version of the game “the floor is lava”. They used Blender, Unity and two Azure Kinects in order to track the person on the floor.