tl;dr

  • Exhibited in context of Venice Biennale as part of the Ideal Spaces Art and Research Group
  • Got shortlisted for the GAA Foundation Prize
  • The exhibition is a compilation of three parts, a cave-like projection, an interactive table, and a world disk.
  • The exhibition was presented for six months in Venice
  • As former member of the ideal spaces art and research group I had the privilege of showcasing our installation ideal spaces in context of the Architectural Biennale 2016 in Venice. The exhibition is a compilation of three single parts, a cave-like projection, an interactive table and a world disk, which, in combination with the other parts, portrays a montage of the history of planned spaces. If you would like to read in further detail about each world or for more background information about how the exhibition was planned and produced, please visit idealspaces.org.

    the ideal spaces art and research group group consists of artist and researchers from sweden, russia, switzerland and germany. For about one year, we set up this exhibition which was presented as part of the architectural biennale for 6 month in venice in 2016.

    Here you will find some “behind the scenes” footage as well as a more technical description about some of the parts of the exhibition. All the pictures seen below are under copyright of the ideal spaces working group from 2016. Also i would like to shout out a big thank you to Matt Bühler (CEO vrbn.io) who offered us the awesome favela objs (here’s a blog post unrealengine.com about the favela project)!

    2016’s team: Alexander Zyuzkevic, Matthias Wölfel, Michael Johansson, Andreas Siess, Sandra Beuck, Johannes Gruber, Alexander Kadin, Hana Rude, Nico Häffner, Ulrich Gehmann and Ulrike Sattler, Andreas Schaumann, Edwyn Hickey and Benedikt Stoll

    p.s.: i do not have anything to do with the works produced for the biennale in 2018.

    playlist
    all the worlds presented © ideal spaces working group

    The Set Up

    One part of our exhibition was a huge wall (around 6x4m) set up in form of a tryptichon with the side walls turned towards the visitor for 45 degree to make him feel like he is present within the respective world.

    Room Setup
    Room Setup

    Da Vinci World

    da vinci ideal space
    da vinci ideal space © ideal spaces working group

    Favela World

    favela world
    favela world © ideal spaces working group
    favela world
    favela world © ideal spaces working group

    Interactive Wall (making off)

    interactive wall
    interactive wall © ideal spaces working group
     an early prototype of our interactive wall in unity
    an early prototype of our interactive wall in unity © ideal spaces working group

    Award Nomination

    award nomination
    Award nomination

    Impressions

    award nomination
    The team working together. I’m on the right hand side
    test setup
    an early prototype of our triptych wall © ideal spaces working group